In an effort by Relic to counter piracy, the game will request account authentication should it recognize that you have a capable internet connection, and also require that the user downloads all subsequent patches until the current version. "Opposing Fronts requires an online account and internet connection in order to play multiplayer games.
Looking at the number of patches released id say the out-the-box version is going to be buggy as hell either ways. Add 5 command points - Player_SetResource(Game_GetLocalPlayer(), RT_Command, 5)Ĭheats work even with new Steam version.I cant garuntee it will fix the problem (should do though), its just a standard route to take.Increases popcap limit to 1000 - Player_SetPopCapOverride(Game_GetLocalPlayer(), 1000).Adds 9999 fuel - Player_SetResource(Game_GetLocalPlayer(), RT_Fuel, 9999).Adds 9999 munition - Player_SetResource(Game_GetLocalPlayer(), RT_Munition, 9999).Adds 9999 manpower - Player_SetResource(Game_GetLocalPlayer(), RT_Manpower, 9999).Display frame rate - statgraph_channel("fps").Enable statgraph_channel codes - statgraph().
Toggle big head mode - ee_bigheadmode().Set game speed (default is 8) - setsimrate.
For retail version, edit shortcut to the game executable and add a -dev to the target line (for example: "C:\Program Files\.\RelicCOH.exe" -dev).įor Steam version, right click on Company of Heroes in your library, click on Properties, then on "Set Launch Options." and enter -dev there.īoot the game and press CTRL + SHIFT + ` (tilde key, next to numeric one on US keyboards, it is on the right side for PAL/EURO keyboards) to toggle the developer console.